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Modern Recording Techniques
2021 course syllabus
UW Audio Production 2019-20 Facebook Page
Hours (6:00 – 9:00 pst)
1. Read through the syllabus
Class schedule (subject to change)
10.05 UW - Orientation, Intro and Overview of the Recording Process.
Modern Recording Techniques: Ch. 1, 2, 22 Huber.
10.07 Human hearing and the Decibel, critical listening
MRT: Ch. 2, 13 Devore.
10.12 UW - Studio Acoustics and Design
MRT: Ch. 3 Huber.
10.14 Recording technology: cables, connectors, signals
Stereo and Mono
MRT: Ch. 6, 7 Devore.
10.19 Microphone theory, construction, techniques.
MRT: Ch. 4 Huber.
10.21 Digital audio theory
The Digital Audio Workstation Pro Tools I
· Project creation and management, project folder window, Mix/Edit windows, time-based rulers
MRT: Ch. 6-7
Pro Tools Ref Guide:
Ch 1-7 Devore.
10.26 UW - audio production console
MRT: Ch. 4, 8, 11-15 Huber.
10.28 Pro Tools II
I/O and internal signal routing
Edit modes and tools
PRRG: Ch. 17, 21-25 Devore.
11.02 UW - Microphones. Remote or pre-recorded demonstrations
· Design, types, signal flow
MRT: Ch. 17
PTRG: Ch. 28-32 Huber.
11.04 Signal Processing I. Harmonic content
Pro Tools III
DAW exercise-basic editing and equalization
MRT: Ch. 15 (EQing)
PTRG: Ch. 43-46, 49-52 Devore.
Audio consoles. Remote or pre-recorded demonstrations
Signal Processing II. Dynamics.
Pro Tools IV
DAW exercise-dynamics processing.
MRT: Ch. 15 (Dynamics) Devore.
11.16 MIDI and synchronization
MRT: Ch. 9, 12 Huber.
11.18 Signal Processing III. Time-based effects
Pro Tools V
DAW exercise-effects loops; delay and reverb.
MRT: Ch. 15 (Time-based effects) Devore.
11.23 Thanksgiving week. No class
11.25 Thanksgiving week. No class
Monitors and monitoring
MRT: Ch. 18 Huber.
Guest presentation on mastering by Rachel Field, owner and mastering engineer at Resonant Mastering.
DAW-mixing, metering, and mastering in Pro Tools
MRT: Ch. 20 Devore/Field
Saturday Workshop: Location Sound for Film and
Video with Kelsey Wood
Mastering (Dave’s view), Surround & Distribution
MRT: Ch. 19-21 Huber.
Post Production Sound
Final Exam review.
Guest presentation on the Survey of Sound Design for Virtual and Augmented Reality with Scott Colburn
2. So who is this David Miles Huber, anyway?
Tell ‘em the story of me and what’s going on in my life
transition from engineer to producer
new phases in life
3. Go around the room with introductions and what they want to do
4. Tell ‘em the story of “e”
5. First things first – Getting Started in the Biz!
Showing up is huge! (this is the biggie)
audio production life skills
leidenschaft & fun
• <<< BE YOURSELF >>>
• do your best
• (eventually if you work hard, it’ll be recognized)
• above all – be yourself
• don’t worry… just do your best in whatever you do
• hard work and commitment are often recognized in this biz
• no-one’s going to hand it to you
• highly competitive industry
• you’re going to have work for it
• if you can’t get it from someone else … you may have to create it yourself (you’r own biz, etc.)
• be a self-starter
• the spark comes from within
• “showing up is HUGE”
• become what you want to be?
• the best time to be a ____ is now!
• arise sir/dame _____? … you are now a ____?
• make letterheads
• business cards
• “live it” … but you have to “walk the walk”
• reach out to your community
• fewer options in Europe
• attend industry functions
• sniffing butt
• industry events
• “showing up is HUGE!”
6. Some pointers
a. The time to start looking for a career/job is now!
b. Be a self-starter
c. Create a strong on-line presence (important)
• Biz cards
• Do the “biz” groundwork… LLC, etc.
• Learn basic HTML … You’ll be glad you did!
d. Find friends (sometimes they fall out of the sky, most times you have to develop the relationships)
e. Contact companies in your area that might be looking for interns…
f. Use your school counselors for intern placement
g. Write/visit/send resumes to companies/studios that interest you
• The worst thing “they” can do is say “No,” or “No, not right now.”
• My resume experience in England
h. Visit them, hang out and see what they’re like.
i. The more than one school option
j. Pick the areas you want to live in (if that’s a factor)
k. Networking – Do you have any connections to these companies? Uncles, friends… anybody?
l. Important note: Never stop learning (not that you have any choice in the matter!)
7. Career Options
There are as many career options as there are people in this room…
Students often think they must be a recording engineer or producer or else they’ve failed. Truth is it’s not for everyone. If this turns out to be the case, you can use your talents and background to take on the career that best suits your temperament and desires:
• career paths: there are SO MANY career options in the audio biz
• closing & opening doors
The problem might not be you… It could be your situation, boss or any number of things.
It’s Ok if you change your mind about your career choice or present situation. Use examples of Pearl Bailey, Doors, Huber’s own experiences
• my story
8. Local Organizations
9. Trade Magazines
Sign up for free, or start a company and get an industry pro subscription.
• music producer
• film scoring engineer
• live sound reinforcement engineer
• live recording engineer
• sound designer
There are also countless other job types that might work for you, such as a:
marketing person for an audio or record company
ive sound tour manager
acoustician or studio designer
sound installer for nightclubs, airports, homes, etc.
There’s a lot more…!
10. The Professional Studio
… The ever-changing face of the pro studio in the face of the modern digital age (this is the challenge)
The BIZ !!!!!!
The Good side of the biz!
amazing friends and experiences
The Professional Environment
Optimized Mixing Environment
Some studios offer larger acoustic rooms (string sessions, etc.)
11. The Project Studio
You don’t have to have a million dollar studio to make good music!
Choose your way of working (Whatever works for you)
• Often there’s no “ONE” tool for the job!
• Media choices (tape vs. digital, plug-ins vs. hardware)
• Software choices (a personal thing)
• PC vs. Mac
• Whatever works for you
Effects included with DAW
14. Cost-effective approach
• The psychology of cost-effective choices
• Knowledge is power!
• The signed artist/superstar approach
• Use royalty advance to build studio
• Tax credits (depreciation… you can do this, too)
• Open as pro-studio
Lets talk about anything…
15. The Recording Process
• Will you be using a producer
• Strictly music producer
• Music/Biz producer
• Studio costs
• Manufacture cost
• Tape/media costs
d. What project studio/studio
e. Extra musicians?
f. Check out engineer beforehand
• Live recording (classical or modern techniques)
• A knowledge of classical techniques can be useful)
• All-in-one-pass modern session
• asic session (drums, guitar, piano, vocal)
• Distant/close miking combinations
• Alternate environments
• Project studio
• Pro studio
• Listen in various playback environments
• To master or not to master… (or to self master)?
18. The Biz Part
• “THE” most important part is motivation, showing up & networking
• What are some biz experiences in the room?
19. women and minorities in the biz
Women’s Audio Mission
AES Diversity and Inclusion Committee
20. changing times
• my personal take on the history of the industry
• developments over time
• is the current state good for the industry as a whole?
• you have to be creative
• in business strategies
• in music marketing and funding
Harry Potter Game
Just for the fun of it: