UW01-intro

David Miles Huber
junk@51bpm.com
www.davidmileshuber.com

<<<RECORD>>>

Start a Facebook Page “UW Audio Production 20??-??

…………………………


Introductory Instructions


downtown office number 206-685-0606
Modern Recording Techniques
2021 course syllabus
UW Audio Production 2019-20 Facebook Page
Hours (6:00 – 9:00 pst)


1. Read through the syllabus

Class schedule (subject to change)


10.05 UW - Orientation, Intro and Overview of the Recording Process.

Modern Recording Techniques: Ch. 1, 2, 22 Huber.


10.07 Human hearing and the Decibel, critical listening

MRT: Ch. 2, 13 Devore.


10.12 UW - Studio Acoustics and Design

MRT: Ch. 3 Huber.


10.14 Recording technology: cables, connectors, signals

Stereo and Mono

MRT: Ch. 6, 7 Devore.


10.19 Microphone theory, construction, techniques.

MRT: Ch. 4 Huber.


10.21 Digital audio theory

The Digital Audio Workstation Pro Tools I

· Project creation and management, project folder window, Mix/Edit windows, time-based rulers

MRT: Ch. 6-7

Pro Tools Ref Guide:

Ch 1-7 Devore.


10.26 UW - audio production console

MRT: Ch. 4, 8, 11-15 Huber.


10.28 Pro Tools II

I/O and internal signal routing

Edit modes and tools

Automation

PRRG: Ch. 17, 21-25 Devore.


11.02 UW - Microphones. Remote or pre-recorded demonstrations

· Design, types, signal flow

MRT: Ch. 17

PTRG: Ch. 28-32 Huber.


11.04 Signal Processing I. Harmonic content

Pro Tools III

DAW exercise-basic editing and equalization

MRT: Ch. 15 (EQing)

PTRG: Ch. 43-46, 49-52 Devore.


11.9

Audio consoles. Remote or pre-recorded demonstrations

Huber.


11.11

Signal Processing II. Dynamics.

Pro Tools IV

DAW exercise-dynamics processing.

MRT: Ch. 15 (Dynamics) Devore.


11.16 MIDI and synchronization

MRT: Ch. 9, 12 Huber.


11.18 Signal Processing III. Time-based effects

Pro Tools V

DAW exercise-effects loops; delay and reverb.

MRT: Ch. 15 (Time-based effects) Devore.


11.23 Thanksgiving week. No class


11.25 Thanksgiving week. No class


11.30

Monitors and monitoring

MRT: Ch. 18 Huber.


12.02

Guest presentation on mastering by Rachel Field, owner and mastering engineer at Resonant Mastering.

DAW-mixing, metering, and mastering in Pro Tools

MRT: Ch. 20 Devore/Field


12.04

Saturday Workshop: Location Sound for Film and

Video with Kelsey Wood

Kelsey Wood


12.07

Mastering (Dave’s view), Surround & Distribution

MRT: Ch. 19-21 Huber.


12.09

Post Production Sound

Devore.


12.14

Guest presentation

Huber


12.16

Final Exam review.

Guest presentation on the Survey of Sound Design for Virtual and Augmented Reality with Scott Colburn

Devore/Colburn


2. So who is this David Miles Huber, anyway?

Tell ‘em the story of me and what’s going on in my life

  • transition from engineer to producer

  • surround

  • new phases in life

3. Go around the room with introductions and what they want to do

4. Tell ‘em the story of “e”

5. First things first – Getting Started in the Biz!

  • Self-motivation

  • Networking

  • Showing up is huge! (this is the biggie)

audio production life skills

leidenschaft & fun

• <<< BE YOURSELF >>>

• do your best

• (eventually if you work hard, it’ll be recognized)

• above all – be yourself

• don’t worry… just do your best in whatever you do

• hard work and commitment are often recognized in this biz

self-motivation

• no-one’s going to hand it to you

• highly competitive industry

• you’re going to have work for it

• if you can’t get it from someone else … you may have to create it yourself (you’r own biz, etc.)

• be a self-starter

• the spark comes from within

• “showing up is HUGE”

• become what you want to be?

• the best time to be a ____ is now!

• arise sir/dame _____? … you are now a ____?

• make letterheads

• business cards

• “live it” … but you have to “walk the walk”

networking

• reach out to your community

• fewer options in Europe

• attend industry functions

• sniffing butt

• industry events

• conventions

• “showing up is HUGE!”


6. Some pointers


a. The time to start looking for a career/job is now!

b. Be a self-starter

c. Create a strong on-line presence (important)

• Biz cards

• Do the “biz” groundwork… LLC, etc.

• Learn basic HTML … You’ll be glad you did!

d. Find friends (sometimes they fall out of the sky, most times you have to develop the relationships)

e. Contact companies in your area that might be looking for interns…

f. Use your school counselors for intern placement

g. Write/visit/send resumes to companies/studios that interest you

• The worst thing “they” can do is say “No,” or “No, not right now.”

• My resume experience in England

h. Visit them, hang out and see what they’re like.

i. The more than one school option

j. Pick the areas you want to live in (if that’s a factor)

k. Networking – Do you have any connections to these companies? Uncles, friends… anybody?

l. Important note: Never stop learning (not that you have any choice in the matter!)


7. Career Options


There are as many career options as there are people in this room…

Students often think they must be a recording engineer or producer or else they’ve failed. Truth is it’s not for everyone. If this turns out to be the case, you can use your talents and background to take on the career that best suits your temperament and desires:


• career paths: there are SO MANY career options in the audio biz

• closing & opening doors

  1. The problem might not be you… It could be your situation, boss or any number of things.

  2. It’s Ok if you change your mind about your career choice or present situation. Use examples of Pearl Bailey, Doors, Huber’s own experiences

• my story


8. Local Organizations

9. Trade Magazines

Sign up for free, or start a company and get an industry pro subscription.

QUESTIONS ???

• music producer

• film scoring engineer

• live sound reinforcement engineer

• live recording engineer

• sound designer


There are also countless other job types that might work for you, such as a:

  • marketing person for an audio or record company

  • equipment designer

  • studio manager

  • ive sound tour manager

  • acoustician or studio designer

  • audio professor

  • club manager

  • music lawyer

  • art designer

  • sound installer for nightclubs, airports, homes, etc.

  • DJ

  • There’s a lot more…!


10. The Professional Studio


… The ever-changing face of the pro studio in the face of the modern digital age (this is the challenge)

The BIZ !!!!!!

The Good side of the biz!

  • networking

  • amazing friends and experiences

  • Desiderata

Music Production

Audio-for-video/film Post-production

  • Production

  • Post-production

  • Mixing

  • Broadcast Post-Production

  • The Professional Environment

  • Pro Equipment

  • Pro staff

  • Acoustic Environment

  • Optimized Mixing Environment

  • Some studios offer larger acoustic rooms (string sessions, etc.)

Audio-for-game

11. The Project Studio

You don’t have to have a million dollar studio to make good music!

Choose your way of working (Whatever works for you)


• Often there’s no “ONE” tool for the job!

• Media choices (tape vs. digital, plug-ins vs. hardware)

• Software choices (a personal thing)

• PC vs. Mac

• Whatever works for you


12. Software


Reaper free

ProTools free

Cubase free


13. Plugins


Effects included with DAW

Plugin Alliance

Universal audio

Faves:


14. Cost-effective approach


• The psychology of cost-effective choices

• Knowledge is power!

• The signed artist/superstar approach

• Use royalty advance to build studio

• Tax credits (depreciation… you can do this, too)

• Open as pro-studio


Questions:

Lets talk about anything…


15. The Recording Process


a. Preparation

b. Budget

• Will you be using a producer

• Strictly music producer

• Music/Biz producer

• Studio costs

• Manufacture cost

• Tape/media costs

• Advertisement/brochures

• Logistics

c. When

d. What project studio/studio

e. Extra musicians?

f. Check out engineer beforehand


Recording


• Live recording (classical or modern techniques)

• A knowledge of classical techniques can be useful)

• All-in-one-pass modern session

• asic session (drums, guitar, piano, vocal)


16. Overdub


• Distant/close miking combinations

• Alternate environments


17. Mix


• Project studio

• Pro studio

• Listen in various playback environments

• To master or not to master… (or to self master)?


18. The Biz Part


• “THE” most important part is motivation, showing up & networking

• What are some biz experiences in the room?


19. women and minorities in the biz


Women’s Audio Mission

AES Diversity and Inclusion Committee


20. changing times


• my personal take on the history of the industry

• developments over time

• is the current state good for the industry as a whole?

• you have to be creative

• in business strategies

• in music marketing and funding


Videos


Nile Rogers

Capitol Records

Sound City

Harry Potter Game


Just for the fun of it: