Dolby Atmos
Personal Notes:
Add 1/2 second to all mixes (2.0 and 5.1.4), then make sure that all mixes are of the same length (requirement for Distrokid)
Note: make sure that Character is routed to all bus tracks
-18 LUFS (average) and -2 LUFS (peak)
Here is the channel layout for Nuendo and the general Steinberg convention... l,r,c,lfe,ls, rs, sl, sr, tfl, tfr, trl, trr
When rendering to a binaural mix, one might consider turning off the l,r,c in the renderer.
renderer output level should be:
integrated (average level): no greater than -18 lufs
peak : no greater than -1 lufs
Binaural Export:
Open atmos_514_adm_object-export (assigns all channels as an object)
Turn off DearVR Monitor and turn on "binaural" render in the renderer
Make sure that a stereo mix bus is added and "set as main mix"
Select the entire waveform length "p"
Use the normal export
Personal Notes:
Add 1/2 second to all mixes (2.0 and 5.1.4), then make sure that all mixes are of the same length (requirement for Distrokid)
-18 LUFS (average) and -2 to -1 LUFS (peak)
Binaural Export:
Open atmos_514_adm_object-export (assigns all channels as an object)
Turn off DearVR Monitor and turn on "binaural" render in the renderer
Make sure that a stereo mix bus is added and "set as main mix"
Select the entire waveform length "p"
Use the normal export
Personal Notes:
Add 1/2 second to all mixes (2.0 and 5.1.4), then make sure that all mixes are of the same length (requirement for Distrokid)
-18 LUFS (average) and -2 to -1 LUFS (peak)